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Old Mar 07, 2008, 05:42 PM // 17:42   #1
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Why are some 6000 faction points and others 3000 ? Will you notice much difference between them. Thanks
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Old Mar 07, 2008, 05:50 PM // 17:50   #2
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Because the 6k faction points ones are harder and later to get in the main storylines in PvE.

Also - next time be sure to post a question in the Q&A forum.
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Old Mar 07, 2008, 07:01 PM // 19:01   #3
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There is no difference between them; the only difference between heroes is their profession and their appearance*. So, the only real reason to unlock a 6000-pt hero is because you haven't unlocked it yet in PvE, or you want two heroes of that profession.

*and the effects of Disease for non-human heroes, if you want to get nit-picky.
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Old Mar 07, 2008, 07:41 PM // 19:41   #4
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Quote:
Originally Posted by Scutilla
There is no difference between them; the only difference between heroes is their profession and their appearance*. So, the only real reason to unlock a 6000-pt hero is because you haven't unlocked it yet in PvE, or you want two heroes of that profession.

*and the effects of Disease for non-human heroes, if you want to get nit-picky.
And the AI seems to differ slightly between different heroes of the same profession. Not massively, but noticeably
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Old Mar 07, 2008, 07:52 PM // 19:52   #5
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Quote:
Originally Posted by enter_the_zone
And the AI seems to differ slightly between different heroes of the same profession. Not massively, but noticeably
That was disproven ages ago.
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Old Mar 07, 2008, 07:56 PM // 19:56   #6
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Well, I can only go by what I see on my own heroes. Some consistently outperform others in a role. This was only made really obvious to me when I started running Sabway, but it definitely seems to be there.

Could you link the proof that the AI is the same for all heroes of a class, please? I'll do a search, but I'm pretty crap at finding anything useful.

Last edited by enter_the_zone; Mar 07, 2008 at 08:00 PM // 20:00..
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Old Mar 07, 2008, 09:03 PM // 21:03   #7
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You can do experiment yourself.

Get 3 heroes of same profession and give them uniform build. Watch them in battle. You will see that their skill usage depends solely by their positioning to enemy (like them kiting because of enemy/having to move and thus be late in casting, etc.).

As bonus, get E, Me/E and N/E heroes and deck them as SFers. Get awed when you see them use everything exactly same way.
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Old Mar 07, 2008, 10:23 PM // 22:23   #8
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Quote:
Originally Posted by Scutilla
*and the effects of Disease for non-human heroes, if you want to get nit-picky.
All heroes are now treated as "human" for the affects of disease. But yes, this didn't used to be the case.
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Old Mar 07, 2008, 11:53 PM // 23:53   #9
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Don't the Ele heroes get different skillbars when unlocked? So it matters what skill are getting automatically unlocked on your account.

See wiki for info:

http://wiki.guildwars.com/wiki/Heroes
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Old Mar 08, 2008, 12:23 AM // 00:23   #10
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I know zhed didnt get affected by disease i think..it was one of his attractions did they change that?? or is still in play?

....i say one of lol i cant think of any other, i know he is the one hero who doesnt listen to my flag commands at times... i know people say AI is the same i like to think it isnt XDD

though explain why my dunkoro doesnt use rebirth and my other heroes do...?
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Old Mar 08, 2008, 12:48 AM // 00:48   #11
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Quote:
Originally Posted by zwei2stein
That was disproven ages ago.
Norgu is overweight and runs slower then Gwen.
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Old Mar 08, 2008, 03:38 AM // 03:38   #12
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Honestly unlocking heroes with balth faction is pointless.

If your unlocking the heroes to do pvp...then [email protected]
Just play pve and you get most of them just doing the storyline.
Save balth faction for skill unlocks or weapon mod unlocks
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